
Witch's Journey
Senior Unity Developer
Forged Path Studio, Brazil


Real Time Strategy game with deckbuilding and tower defense mechanics, where you combine cards to create your army of Elementals to fight the Shadows and save the forest.
I worked as solo Senior Unity Developer in this project, creating all mechanics and systems from scratch.
It counts with multiple interesting and complex mechanics and systems, such as:
- Fully configurable damage system based on 12 element types, each having their own strenghts and weaknesses.
- 7 Unique cards, allowing for 84 recipes.
- Upgrade system with 30+ upgrades.
- Runtine level loader, with 25 levels.
Star Armada
Senior Unity Developer (Remote)
BitBuilder - London, UK
01/2024 - Present


Star Armada is a 2D Top-Down Auto-Battler game set in space. I acted as a Senior Unity Developer during the development of the game.
- Improved Star Armada’s performance with optimization techniques, resulting in a 21% increase in framerate and a 7% reduction in memory usage.
- Implemented CI/CD workflow using GitHub Actions, automating builds and Steam uploads from commit to deployment in beta branch in 15 minutes.
- Overhauled the upgrade system with 6 upgrade trees and a brand new Skyrim-like UI.
- Created a galaxy generation generation system, with procedurally generated paths and planets, adding 7 new biomes.
CATastrophic
Senior Unity Developer
Forged Path Studio, Brazil



CATastrophic is a 2d action-adventure and management game where you are responsible for rescuing and taking care of stray cats that are roaming the streets until you find a new home for them.
I programmed all mechanics and systems in the game, such as:
- 2 AI Systems for male and female cats using Finite State Machines, with 6 different behaviors.
- Experience leveling system and upgrade rewards for character abilities and attributes.
- Complex shelter management system with:
- Money rewards based on the quality of life of all cats.
- Hunger, Hygiene and Fun needs for each cat.
- Adoption system with adopter preferences, such as: cat affection, sociability, and energy
Bly
Unity Developer (Remote)
Aurea Games Studio - Brazil
06/2023 - 01/2024


Bly is a game used in schools to help kids to learn while creating their own games.
I worked as the solo Unity Developer in the game, programming all mechanics and systems.
The game counts with 8 features to help them achieve this, such as: Level Editor, Level Painter, Cloud Saving with Firebase and much more.
Kids can publish their levels in the cloud, and all users are able to play their games.
Delivered 1 month before the deadline, and used the time to create 2 extra features for the game:
- Pixel Art Editor
- Animation Editor.